[Audio]
Audio backend = 音频引擎 (需要重启)
Audio hacks = 音频修正
Audio Latency = 音频延迟
Audio sync = 音频同步 (使用重新采样)
AudioBufferingForBluetooth = 蓝牙友好缓冲区 (较慢)
Auto = 自动
DSound (compatible) = DirectSound (兼容)
Enable Sound = 开启声音
Global volume = 全局音量
Sound speed hack (DOA etc.) = 声音速度修正 (生死格斗等)
WASAPI (fast) = WASAPI (快)

[Controls]
Analog Axis Sensitivity = 摇杆灵敏度
Analog Limiter = 摇杆限制器
Analog Mapper High End = 模拟映射器的高端 (轴灵敏度)
Analog Mapper Low End = 模拟映射器的低端 (反盲区)
Analog Mapper Mode = 模拟映射器模式
Analog Stick = 摇杆
AnalogLimiter Tip = 当按下摇杆限制器按钮时
Auto = 自动
Auto-centering analog stick = 摇杆自动定心
Auto-hide buttons after seconds = 自动隐藏按钮时间
Button Opacity = 按钮透明度
Button style = 按键样式
Calibrate D-Pad = 校准 D-Pad
Calibration = 校准
Classic = 传统
Combo Key Setting = 组合键设置
Combo Key Setup = 组合键设置
Confine Mouse = 在窗口/显示区域内捕获鼠标
Control Mapping = 按键映射
Custom layout... = 自定义布局
Customize tilt = 自定义倾斜
D-PAD = 方向键
Deadzone Radius = 盲区半径
DInput Analog Settings = DInput 模拟设置
Disable D-Pad diagonals (4-way touch) = 禁止 D-Pad 对角线 (四方向触控)
HapticFeedback = 按键反馈 (震动)
Ignore gamepads when not focused = 忽略游戏手柄焦点
Ignore Windows Key = 忽略 Windows 键
Invert Axes = 轴反转
Invert Tilt along X axis = 沿 X 轴倾斜反转
Invert Tilt along Y axis = 沿 Y 轴倾斜反转
Keyboard = 键盘控制设定
L/R Trigger Buttons = L/R 触发按钮
Landscape = 横向
Landscape Reversed = 横向反转
Mouse = 鼠标设置
Mouse sensitivity = 鼠标灵敏度
Mouse smoothing = 鼠标平滑
MouseControl Tip = 您现在可以在按键映射界面按下 “M” 图标来映射鼠标按键。
None (Disabled) = 无 (禁用)
Off = 关闭
OnScreen = 屏幕虚拟按钮
Portrait = 纵向
Portrait Reversed = 纵向反转
PSP Action Buttons = PSP 功能键
Screen Rotation = 屏幕旋转
seconds, 0 : off = 秒, 0 = 关闭
Sensitivity = 灵敏度
Show Touch Pause Menu Button = 显示触摸暂停菜单键
Thin borders = 薄边框
Tilt Input Type = 倾斜替代按键
Tilt Sensitivity along X axis = 沿 X 轴倾斜灵敏度
Tilt Sensitivity along Y axis = 沿 Y 轴倾斜灵敏度
To Calibrate = 如需校准，请保证设备在一个平面上，然后按"校准"
Touch Control Visibility = 触摸控制可视性
Use Mouse Control = 使用鼠标控制
Visibility = 可见设定
X + Y = X + Y
X = X
XInput Analog Settings = XINPUT 模拟设置
Y = Y

[CwCheats]
Cheats = 金手指
Edit Cheat File = 编辑金手指文件
Enable/Disable All = 启用/禁用所有金手指
Import Cheats = 导入金手指
Options = 选项
Refresh Rate = 刷新率

[DesktopUI]
# If your language does not show well with the default font, you can use Font to specify a different one.
# Just add it to your language's ini file and uncomment it (remove the # by Font).
Font = 微软雅黑
About PPSSPP... = 关于 PPSSPP (&A)...
Auto = 自动 (&A)
Backend = 引擎模式(需要 PPSSPP 重新启动) (&3)
Bicubic = &双线性内插
Buffered Rendering = 缓冲渲染 (&B)
Buy Gold = 购买黄金版 (&G)
Control Mapping... = 按键映射 (&O)
Debugging = 调试 (&D)
Deposterize = 色调融合 (&D)
Direct3D9 = Direct3D9 (&D)
Direct3D11 = Direct3D11 (&D)
Disassembly = 反汇编 (&D)...
Display Layout Editor = 显示布局编辑器...
Display Rotation = 显示旋转
Dump Next Frame to Log = 转储下一帧到调试日志 (&U)
Emulation = 模拟 (&E)
Enable Cheats = 启用金手指 (&C) (游戏将会复位)
Enable Sound = 开启声音 (&O)
Exit = 退出 (X)
Extract File... = 提取文件
File = 文件 (&F)
Frame Skipping = 跳帧 (&F)
Fullscreen = 全屏幕 (&L)
Game Settings = 设置 (&G)
GE Debugger... = GE 调试器 (&R)...
GitHub = Git&Hub
Hardware Transform = 硬件几何变换 (&H)
Help = 帮助 (&H)
Hybrid + Bicubic = 混合 + 双线性内插
Hybrid = &混合
Ignore Illegal Reads/Writes = 忽略读写错误 (&I)
Ignore Windows Key = 忽略 Windows 键
Keep PPSSPP On Top = 窗口总在最前 (&K)
Landscape = 横向
Landscape reversed = 横向反转
Language... = 语言 (&L)
Linear = 线性过滤 (&L)
Linear on FMV = 在CG中使用线性过滤 (&F)
Load .sym File... = 载入 .sym 文件 (&a)...
Load = 载入 (&L)...
Load Map File... = 载入内存镜像文件 (&M)...
Load State = 快速读档
Load State File... = 载入即时存档 (&L)...
Log Console = 控制台日志 (&L)
Memory View... = 查看内存 (&M)...
More Settings... = 更多设置 (&M)
Nearest = 邻近取样 (&N)
Non-Buffered Rendering = 跳过缓冲效果 (非缓冲,更快)
Off = 关闭 (&O)
Open Directory... = 打开目录 (&D)...
Open from MS:/PSP/GAME... = 打开 MS:/PSP/GAME (P)...
Open Memory Stick = 打开记忆棒 (&M)
OpenGL = OpenGL (&O)
Pause = 暂停 (&P)
Pause When Not Focused = 后台运行时自动暂停 (&P)
Portrait = 纵向
Portrait reversed = 纵向反转
Postprocessing Shader = 后处理着色器
PPSSPP Forums = PPSSPP 官方论坛 (&F)
Read Framebuffers To Memory (CPU) = 帧缓存到内存中 (&CPU, 有问题)
Read Framebuffers To Memory (GPU) = 帧缓存到显存中 (&GPU, 有问题)
Record = 游戏录制
Record Audio = 录制音频
Record Display = 录制视频
Rendering Mode = 渲染模式 (&O)
Rendering Resolution = 画面分辨率 (&R)
Reset = 复位 (&E)
Reset Symbol Table = 重置符号表 (&R)
Run = 运行 (&R)
Run on Load = 载入后运行 (&L)
Save .sym File... = 保存 .sym 文件 (&e)...
Save Map File... = 保存内存镜像文件 (&S)...
Save State = 快速存档
Save State File... = 保存即时存档 (&S)...
Savestate Slot = 即时存档位置 (&T)
Screen Scaling Filter = 屏幕缩放滤镜
Show Debug Statistics = 显示调试信息 (&G)
Show FPS Counter = 显示 &FPS 计数器
Stop = 停止 (&S)
Switch UMD = 切换 UMD 光盘
Take Screenshot = 屏幕截图 (&T)
Texture Filtering = 纹理过滤方式 (&X)
Texture Scaling = 纹理缩放方式 (&T)
Use Lossless Video Codec (FFV1) = 使用无损视频编解码器 (FFV1)
Vertex Cache = 顶点缓存 (&V)
VSync = 垂直同步 (&Y)
Vulkan = Vulkan
Window Size = 窗口缩放 (&Z)
www.ppsspp.org = 访问官网 www.&ppsspp.org
xBRZ = &高清过滤

[Developer]
Allocator Viewer = Allocator viewer (Vulkan)
Backspace = 向前删
Block address = 内存块地址
By Address = 通过地址定位
Create/Open textures.ini file for current game = 创建/打开当前游戏的 textures.ini 文件
Current = 当前
Dev Tools = 开发者工具
DevMenu = 开发者菜单
Dump Decrypted Eboot = 当载入游戏时转储已解密的 EBOOT.BIN
Dump Frame GPU Commands = 转储帧 GPU 命令
Enable Logging = 启用调试日志
Enter address = 输入地址
FPU = FPU
Frame Profiler = 帧分析器
Jit Compare = Jit 比较
Language = 语言设置
Load language ini = 载入语言配置
Log Dropped Frame Statistics = 日志丢弃帧统计信息
Log Level = 日志级别
Log View = 查看日志
Logging Channels = 日志源
Next = 下一个
No block = 没有内存块
Prev = 之前
Random = 随机
Replace textures = 纹理更换
RestoreDefaultSettings = 您确定要将所有设置恢复到默认? (按键映射除外)\n该操作无法撤销。\n\n操作将在 PPSSPP 重新启动后生效.
RestoreGameDefaultSettings = 你确定你要恢复的游戏特定的设置\n回到PPSSPP默认?
Run CPU Tests = 运行 CPU 测试
Save language ini = 保存语言配置
Save new textures = 保存新纹理
Shader Viewer = Shader 查看器
Show Developer Menu = 显示开发者菜单
Stats = 统计
System Information = 系统信息
Texture Replacement = 纹理更换
Toggle Audio Debug = 切换音频调试
Toggle Freeze = 切换冻结
VFPU = VFPU

[Dialog]
* PSP res = * PSP 分辨率
Active = 激活
Back = 返回
Cancel = 取消
Center = Center
ChangingGPUBackends = 改变引擎模式后需要 PPSSPP 重新启动。现在重新启动？
Choose PPSSPP save folder = 选择 PPSSPP 存档的文件夹
Confirm Overwrite = 您要覆盖这个存档吗？
Confirm Save = 您要将进度保存到这个存档吗？
ConfirmLoad = 您要载入这个存档吗？
Delete = 删除
Delete all = 全部删除
Delete completed = 已删除。
DeleteConfirm = 存档将被删除。\n您确定吗？
DeleteConfirmAll = 将删除该游戏的所有存档。\n您确定吗？
DeleteConfirmGame = 将删除该游戏, 该操作不能撤销。\n您确定吗？
DeleteConfirmGameConfig = 游戏设置删除确认
DeleteFailed = 无法删除资料
Deleting = 删除中\n请稍候……
Disable All = 全部禁用
Enable All = 全部启用
Enter = 确定
Finish = 完成
Inactive = 未激活
Load = 载入
Load completed = 已载入。
Loading = 正在载入\n请稍候……
LoadingFailed = 无法载入资料
Move = 移动
Network Connection = 网络连接
NEW DATA = 新建存档
No = 否
OK = 确定
Old savedata detected = 检测到旧版本的存档数据
Options = 选项
Reset = 重设
Resize = 调整大小
Retry = 重试
Save = 保存
Save completed = 已保存
Saving = 保存中\n请稍候……
SavingFailed = 无法保存资料
Select = 选择
Shift = 翻页
Space = 空格键
Start = 开始
Submit = 提交
Supported = 支持
There is no data = 存档不存在.
Toggle All = 切换全部
Unsupported = 不支持
When you save, it will load on a PSP, but not an older PPSSPP = 当您保存后,它会在一个真正的 PSP 上载入，而不是旧版本的 PPSSPP
When you save, it will not work on outdated PSP Firmware anymore = 当您保存后,它无法在过时的 PSP 固件上运行
Yes = 是
Zoom = 放大

[Error]
7z file detected (Require 7-Zip) = 这是 7ZIP 压缩文件。\n请试着使用 7-zip 或 WinRAR 进行解压缩。
Could not save screenshot file = 无法保存截图文件
D3D11CompilerMissing = 没有找到 D3DCompiler_47.dll ，请安装它或者按下 确认 键来尝试使用 Direct3D 9 代替它。
D3D11InitializationError = Direct3D 11 初始化出错
D3D11Missing = 您的操作系统没有包含 D3D11. 请运行 Windows Update.\n\n按下 确认 键来尝试使用 Direct3D 9 代替它。
D3D11NotSupported = 您的图形处理器似乎并不支持 Direct3D 11.\n\n您想尝试使用 Direct3D 9 来代替它吗？
Disk full while writing data = 写入数据时磁盘已满
Error loading file = 文件载入错误：
Error reading file = 文件读取错误。
Failed to identify file = 无法识别的文件。
Failed to load executable: File corrupt = 载入可执行文件失败：文件已损坏
GenericDirect3D9Error = 初始化图像失败。尝试更新您的显卡驱动程序和DirectX 9 运行库。\n\n是否尝试切换到 OpenGL 模式？\n\n错误信息：
GenericGraphicsError = 图像错误
GenericOpenGLError = 初始化图像失败。尝试更新您的显卡驱动程序。\n\n是否尝试切换到 DirectX 9 模式？\n\n错误信息：
GenericVulkanError = 初始化图像失败。尝试更新您的显卡驱动程序。\n\n是否尝试切换到 OpenGL 模式？\n\n错误信息：
InsufficientOpenGLDriver = 您想尝试使用 DirectX9 吗？\n\nDirectX目前只兼容较少游戏，但在你的 GPU 也可能是唯一的选择。
Just a directory. = 这只是个文件夹……
No EBOOT.PBP, misidentified game = 找不到 EBOOT.PBP，无法正确识别游戏。
OpenGLDriverError = OpenGL 驱动程序错误
PPSSPPDoesNotSupportInternet = PPSSPP 目前不支持连接到网络进行DLC、PSN 或游戏的更新
PS1 EBOOTs are not supported by PPSSPP. = 不支持由 PS1 EBOOT 生成的游戏镜像。
PSX game image detected. = 检测到不支持的 PS1 游戏映像。
RAR file detected (Require UnRAR) = 这是 RAR 压缩文件。\n请试着使用 UnRAR 进行解压缩。
RAR file detected (Require WINRAR) = 这是 RAR 压缩文件。\n请试着使用 WinRAR 进行解压缩。
Running slow: try frameskip, sound is choppy when slow = 运行速度慢：尝试跳帧，运行速度慢时声音不连贯
Running slow: Try turning off Software Rendering = 运行速度慢：尝试关闭软件渲染
Save encryption failed. This save won't work on real PSP = 保存加密失败。这个保存的文件将无法在真正的 PSP 工作
Unable to create cheat file, disk may be full = 无法创建金手指文件，磁盘可能已满
Unable to write savedata, disk may be full = 无法写入存档数据,磁盘可能已满
Warning: Video memory FULL, reducing upscaling and switching to slow caching mode = 警告：显存已满，降低像素提升并切换到慢缓存模式.
Warning: Video memory FULL, switching to slow caching mode = 警告：显存已满，切换到慢缓存模式.
ZIP file detected (Require UnRAR) = 这是 ZIP 压缩文件。\n请试着使用 UnRAR 进行解压缩。
ZIP file detected (Require WINRAR) = 这是 ZIP 压缩文件。\n请试着使用 WinRAR 进行解压缩。

[Game]
Asia = 亚洲
ConfirmDelete = 确认删除
Create Game Config = 建立游戏配置
Create Shortcut = 创建快捷方式
Delete Game = 删除游戏
Delete Game Config = 删除游戏配置
Delete Save Data = 删除存档
Europe = 欧洲
Game = 游戏
Game Settings = 游戏设置
Homebrew = 自制
Hong Kong = 香港
InstallData = 安装数据
Japan = 日本
MB = MB
One moment please... = 请稍等...
Play = 启动游戏
Remove From Recent = 删除游戏记录
SaveData = 存档
Setting Background = 设置背景
Show In Folder = 显示文件夹
USA = 美国
Use UI background = 使用界面背景

[Graphics]
# Unused currently.
#True Color = 真彩色
% of the void = % 的空间
% of viewport = % 的可视区域
%, 0:unlimited = %, 0 = 无限制
(upscaling) = (放大)
10x PSP = 10倍 PSP
16x = 16倍
1x PSP = 1倍 PSP
2x = 2倍
2x PSP = 2倍 PSP
3x = 3倍
3x PSP = 3倍 PSP
4x = 4倍
4x PSP = 4倍 PSP
5x = 5倍
5x PSP = 5倍 PSP
6x PSP = 6倍 PSP
7x PSP = 7倍 PSP
8x = 8倍
8x PSP = 8倍 PSP
9x PSP = 9倍 PSP
Aggressive = 激进
Alternative Speed = 自定义速度
Anisotropic Filtering = 各向异性过滤
Auto (1:1) = 自动 (1:1)
Auto (same as Rendering) = 自动 (同渲染分辨率)
Auto = 自动
Auto FrameSkip = 自动跳帧
Auto Scaling = 自动缩放
Backend = 引擎模式
Balanced = 均衡
Bicubic = 双线性内插
BlockTransfer Tip = 有些游戏需要将此选项设置为开以显示正确的图形
BlockTransferRequired = 警告：此游戏需要将模拟块传输模式设置为开。
Both = 全部显示
Buffered Rendering = 缓冲渲染
BufferedRenderingRequired = 警告: 此游戏需要将渲染模式设置为缓冲渲染.
Cardboard Screen Size = 屏幕大小 (视区%)
Cardboard Screen X Shift = 水平 %
Cardboard Screen Y Shift = 垂直 %
Cardboard Settings = 谷歌纸板设置
CPU Core = CPU 核心模式
Debugging = 调试设置
DefaultCPUClockRequired = 警告：此游戏需要将 CPU 频率设置为默认.
Deposterize = 色调融合
Deposterize Tip = 修复在纹理被放大时可能发生的小纹理内部毛刺
Direct3D 9 = Direct3D 9
Direct3D 11 = Direct3D 11
Disable slower effects (speedup) = 停用较慢的渲染效果 (提升速度)
Disable Stencil Test = 禁用模版测试 (修正最终幻想4)
Display layout editor = 显示布局编辑器
Display Resolution (HW scaler) = 显示分辨率 (硬件缩放)
Dump next frame to log = 转储下一帧到调试日志
Enable Cardboard = 启用谷歌纸板
Features = 特效选择
Force max 60 FPS (helps GoW) = 最大 FPS 强制为 60 (修正《战神》)
FPS = 每秒帧数 (FPS)
Frame Rate Control = 帧率控制
Frame Skipping = 跳帧
FullScreen = 全屏幕
Hack Settings = 渲染修正
Hardware Tessellation = 硬件曲面细分
Hardware Transform = 硬件几何变换
hardware transform error - falling back to software = 硬件几何变换错误,改用软件模式
HardwareTessellation Tip = 使用硬件绘制曲线, 修正绘制的曲线质量
High = 高
Hybrid + Bicubic = 混合 + 双线性内插
Hybrid = 混合
Immersive Mode = 沉浸模式，支持安卓 4.4 以上系统虚拟按键的自动隐藏
Internal Resolution = 内部分辨率
Lazy texture caching = 减少缓存存取 (提升速度)
Linear = 线性过滤
Linear on FMV = 在 CG 中使用线性过滤
Low = 低
LowCurves = 低品质样条函数/贝塞尔曲线 (提升速度)
LowCurves Tip = 此选项将显着提高/降低渲染样条和贝塞尔曲线的质量
Lower resolution for effects (reduces artifacts) = 低分辨率特效 (减少纹理)
Manual Scaling = 手动缩放
Medium = 中
Mode = 渲染模式
Must Restart = 重启生效
Native device resolution = 本机设备原生的分辨率
Nearest = 邻近取样
Non-Buffered Rendering = 跳过缓冲效果 (非缓冲,更快)
None = 不显示
Off = 关闭
OpenGL = OpenGL
Overlay Information = 叠加信息
Partial Stretch = 局部拉伸
Performance = 性能
Postprocessing Shader = 后处理着色器
Rendering Mode = 渲染模式
Rendering Resolution = 画面分辨率
RenderingMode NonBuffered Tip = 快，但可能在某些游戏某些地方没有图像渲染
Retain changed textures = 保留已更改的纹理 (有时更慢)
RetainChangedTextures Tip = 使许多游戏速度变慢，但有些游戏速度快了很多
Rotation = 旋转
Safe = 安全
Screen Scaling Filter = 屏幕缩放滤镜
Show Debug Statistics = 显示调试信息
Show FPS Counter = 显示 FPS 计数器...
Simulate Block Transfer = 模拟数据块传输
SoftGPU Tip = 目前非常慢
Software Rendering = 软件渲染 (试验)
Software Skinning = 减少绘图调用 (提升速度)
SoftwareSkinning Tip = 在使用骨骼蒙皮技术的游戏中减少绘图和加快速度，但有些游戏会变得更慢
Speed = 运行速度
Stretching = 拉伸
Texture Filter = 纹理过滤方式
Texture Filtering = 纹理过滤
Texture Scaling = 纹理缩放
Timer Hack = 定时器修改
TimerHack Tip = 基于模拟器运行速度改变游戏时钟使某些游戏更快，但当模拟器的速度较慢时,可能会造成毛刺/破裂
Turn off Hardware Tessellation - unsupported = 关闭硬件曲面细分: 不支持
Unlimited = 无限制
Upscale Level = 纹理缩放级别
Upscale Type = 纹理缩放方式
UpscaleLevel Tip = CPU 重负载 - 某些缩放为避免卡顿可能会导致延迟
Use all displays = 使用全部显示器 (多屏幕)
Vertex Cache = 顶点缓存
VertexCache Tip = 速度更快，但可能会造成暂时性的闪屏
VSync = 垂直同步
Vulkan = Vulkan
Window Size = 窗口大小
xBRZ = xBRZ (高清过滤)

[InstallZip]
Delete ZIP file = 删除 ZIP 文件
Install = 安装
Install game from ZIP file? = 从 ZIP 文件安装游戏?
Installed! = 安装完成!

[KeyMapping]
Autoconfigure = 自动配置
Autoconfigure for device = 设备自动配置
Clear All = 全部清除
Default All = 恢复默认
Map a new key for = 映射新按键：
Map Key = 按键映射
Map Mouse = 鼠标映射
Test Analogs = 测试摇杆
You can press ESC to cancel. = 您可以按下 ESC 键取消

[MainMenu]
Browse = 浏览…
Credits = 开发团队
DownloadFromStore = 从 PPSSPP 自制软件商店下载
Exit = 退出程序
Game Settings = 游戏设置
Games = 载入新游戏
Give PPSSPP permission to access storage = 给予 PPSSPP 访问存储器的权限
Home = 主目录
Homebrew & Demos = 自制游戏与试玩
How to get games = 如何获得游戏
How to get homebrew & demos = 如何获得自制游戏与试玩版
Load = 载入游戏…
PinPath = 标记
PPSSPP can't load games or save right now = PPSSPP 现在不能载入或保存游戏
Recent = 玩过的游戏
Support PPSSPP = 支持 PPSSPP
UnpinPath = 取消标记
www.ppsspp.org = 访问官网

[MainSettings]
Audio = 声音设置
Controls = 控制设置
Graphics = 图像设置
Networking = 网络设置
System = 系统设置
Tools = 工具

[MappableControls]
An.Down = 左摇杆: 下
An.Left = 左摇杆: 左
An.Right = 左摇杆: 右
An.Up = 左摇杆: 上
Analog limiter = 摇杆限制器
Analog Stick = 左摇杆
Audio/Video Recording = 音频/视频录制
AxisSwap = 轴交换
Circle = Circle
Cross = Cross
DevMenu = 开发者菜单
Down = 方向键: 下
Dpad = Dpad
Frame Advance = 逐帧播放
Hold = Hold
Home = 主界面
L = L
Left = 方向键: 左
Load State = 载入存档
Next Slot = 下一槽
Note = Note
Pause = 暂停按钮
R = R
RapidFire = 连射按钮
Remote hold = Remote hold
Rewind = 倒回
Right = 方向键: 右
RightAn.Down = 右摇杆: 下
RightAn.Left = 右摇杆: 左
RightAn.Right = 右摇杆: 右
RightAn.Up = 右摇杆: 上
Save State = 即时存档
Screen = 屏幕截图
Select = Select
SpeedToggle = 加速按钮
Square = Square
Start = Start
Toggle Fullscreen = 切换全屏
Triangle = Triangle
Unthrottle = 解除按钮
Up = 方向键: 上
Vol + = 音量 +
Vol - = 音量 -
Wlan = 无线网络

[Networking]
Adhoc Multiplayer forum = 关于联网问题请点击访问官方论坛 (英文)
Change Mac Address = 改变网络 MAC 地址
Change proAdhocServer Address = 改变 PRO Ad hoc 网络地址
Enable built-in PRO Adhoc Server = 启用内置 PRO Ad hoc 服务器
Enable networking = 启用联网/无线网络 (测试)
Network Initialized = 网络已初始化
Port offset = 端口偏移 (0 = PSP 实机兼容)

[Pause]
Cheats = 金手指
Continue = 继续游戏
Create Game Config = 建立游戏配置
Delete Game Config = 删除游戏配置
Exit to menu = 返回主菜单
Game Settings = 游戏设置
Load State = 载入即时存档
Rewind = 倒带
Save State = 保存即时存档
Settings = 设置
Switch UMD = 切换 UMD 光盘

[PostShaders]
4xHqGLSL = 4×HQ GLSL
5xBR = 5xBR
5xBR-lv2 = 5xBR-lv2
AAColor = AA-Color
Bloom = Bloom
Cartoon = Cartoon
CRT = CRT scanlines
FXAA = FXAA 抗锯齿
Grayscale = Grayscale (灰度)
InverseColors = Inverse Colors (反色)
Natural = Natural Colors (自然色)
Not available in Direct3D9 backend = 在 Direct3D9 后端下不可用
Off = 关闭
Scanlines = Scanlines (CRT)
Sharpen = Sharpen (锐化)
UpscaleSpline36 = Spline36 Upscaler
VideoSmoothingAA = VideoSmoothingAA
Vignette = Vignette

[PSPCredits]
Buy Gold = 购买黄金版
check = 同时请查阅海豚模拟器，最好用的 Wii/GC 模拟器
contributors = 参与者:
created = 作者:
info1 = PPSSPP 主要用于教学研究，不应被用于商业用途。
info2 = 请确认您持有游戏镜像的正版拷贝：
info3 = 这可以是您购买了游戏的正版光盘，
info4 = 或者通过 PSP 在 PSN 商店购买的数字版游戏。
info5 = PSP® 是索尼公司的注册商标。
license = 遵循 GPL 2.0+ 许可协议的自由软件
list = 以了解兼容性列表、官方论坛以及开发动态
PPSSPP Forums = PPSSPP 官方论坛
Privacy Policy = 隐私政策
Share PPSSPP = 分享 PPSSPP
specialthanks = 鸣谢:
this translation by = 界面汉化:
title = 效率高、移植性好的 PSP 模拟器
tools = 使用的第三方开源库:
# 在这里添加PPSSPP界面汉化人员的名单
# translators1-6这6行用于添加汉化人员名单 for up to 6 lines of translator credits.
# 不需要的行留空，一行4个人这样的排版看起来比较合适.
translators1 = sum2012, kaienfr, raven02, aquanull, xiwo4525
translators2 = xiwo4525, wuspring, zzq920817, W-MS, xzapk
translators3 = Arthur200000, Playhi, PeaceShi
translators4 = 
translators5 = 
translators6 = 
website = 请访问官方网站
written = 使用 C++ 编写以保证速度与移植性

[RemoteISO]
Browse Games = 浏览游戏
Local Server Port = 本地服务端口
Manual Mode Client = 手动设置
Remote disc streaming = 远程流盘
Remote Port = 远程端口
Remote Server = 远程服务器
Remote Subdirectory = 远程子文件夹
RemoteISODesc = 您最近的列表中的游戏将被分享。
RemoteISOLoading = 已连接, 正在载入游戏列表...
RemoteISOScanning = 扫描中... 点击在你的远程服务端设备上分享游戏
RemoteISOWifi = 说明: 请将设备连接到同一 Wi-Fi 网络下
Settings = 设置
Share Games (Server) = 分享游戏 (server)
Share on PPSSPP startup = PPSSPP 启动时分享
Stop Sharing = 停止共享
Stopping.. = 正在停止...

[Reporting]
Bad = 很差
FeedbackDelayInfo = 您的数据正在后台提交。
FeedbackDesc = 模拟兼容性怎样？请告诉我们。
FeedbackDisabled = 必须启用"向服务器报告兼容性问题"选项
FeedbackIncludeCRC = 说明: 将使用部分电量发送CRC校验
FeedbackIncludeScreen = 包含一张截图
FeedbackSubmitDone = 您的数据已提交。
FeedbackSubmitFail = 无法向服务器提交数据。 尝试更新 PPSSPP。
FeedbackThanks = 感谢您的反馈。
Gameplay = 游戏过程
Graphics = 图形
Great = 很好
In-game = 在游戏中
In-game Description = 可以进入游戏，但是 bug 太多无法进行游戏
Menu/Intro = 菜单/简介
Menu/Intro Description = "无法进入游戏"
Nothing = 没画面
Nothing Description = 彻底损坏
OK = 好
Open Browser = 打开浏览器
Overall = 总体
Perfect = 完美
Perfect Description = 完美模拟整个游戏-太棒了!
Plays = 可玩
Plays Description = 完全可玩，但有时会出现故障
ReportButton = 报告反馈
Speed = 速度
Submit Feedback = 提交反馈
Unselected Overall Description = 这款游戏模拟的怎样？
View Feedback = 查看反馈

[Savedata]
No screenshot = 没有截图
None yet.  Things will appear here after you save. = 暂无。在你保存后将会在此出现数据。
Save Data = 保存的数据
Save States = 保存的即时存档
Savedata Manager = 存档数据管理

[Screen]
Chainfire3DWarning = 警告: 检测到设备上安装了 Chainfile3D (3D 神器)，可能会导致问题
Failed to load state = 无法载入即时存档
Failed to save state = 无法保存即时存档
fixed = 速度: 固定
GLToolsWarning = 警告: 检测到设备上安装了 GL Tools，可能会导致问题
Load savestate failed = 无法载入即时存档
Loaded State = 已载入即时存档
Loading game... = 载入游戏中...
LoadStateDoesntExist = 即时存档载入失败: 存档不存在
LoadStateWrongVersion = 即时存档载入失败: 存档是其他版本的 PPSSPP 生成的!
norewind = 倒带快速存档不可用
PressESC = 按下 ESC 键暂停游戏
Save State Failed = 即时存档保存失败!
Saved State = 已保存即时存档
standard = 速度: 标准

[Store]
Already Installed = 已安装
Connection Error = 连接错误
Install = 安装
Launch Game = 开始游戏
Loading... = 载入中...
MB = MB
Size = 文件大小
Uninstall = 卸载

[SysInfo]
%d (%d per core, %d cores) = %d (每核心 %d 线程, %d 核心)
%d bytes = %d 字节
(none detected) = (未检测到)
3D API = 3D API
ABI = ABI
API Version = API 版本
Audio Information = 音频信息
Board = 型号
Build Config = 编译选项
Build Configuration = 编译选项
Built by = Built by
Core Context = Core context
Cores = 核心数
CPU Extensions = CPU 扩展指令集
CPU Information = CPU 信息
CPU Name = CPU名称
D3DX Version = D3DX 版本
Debug = Debug
Debugger Present = Debugger present
Device Info = 设备信息
Display Information = 显示信息
Driver Version = 驱动信息
EGL Extensions = EGL 扩展
Frames per buffer = 比特率
GPU Information = GPU 信息
Lang/Region = 语言/区域
Memory Page Size = 内存页大小
Native Resolution = 原生分辨率
OGL Extensions = OGL 扩展
OpenGL ES 2.0 Extensions = OpenGL ES 2.0 扩展
OpenGL ES 3.0 Extensions = OpenGL ES 3.0 扩展
OpenGL Extensions = OpenGL 扩展
Optimal frames per buffer = 最佳比特率
Optimal sample rate = 最佳采样率
OS Information = 系统信息
PPSSPP build = PPSSPP 编译版本
Refresh rate = 刷新率
Release = Release
RW/RX exclusive = RW/RX exclusive
Sample rate = 采样率
Shading Language = 着色语言
Sustained perf mode = 持久性能模式
System Information = 系统信息
System Name = 系统名称
Threads = 线程数
Vendor (detected) = Vendor (detected)
Vendor = Vendor
Version Information = 版本信息
Vulkan Extensions = Vulkan 扩展
Vulkan Features = Vulkan 特性

[System]
(broken) = (损坏)
12HR = 12 小时制
24HR = 24 小时制
Auto = 自动
Auto Load Newest Savestate = 自动载入最新即时存档
AVI Dump started. = AVI 转储开始。
AVI Dump stopped. = AVI 转储停止。
Cache ISO in RAM = 在内存中缓存完整 ISO
Change CPU Clock = 修改 CPU 频率 (不稳定)
Change Nickname = 修改昵称
Cheats = 作弊设置
Clear Recent Games List = 清除玩过的游戏列表
Clear UI background = 清除背景
Confirmation Button = 确认按钮
Date Format = 日期格式
Day Light Saving = 夏令时
DDMMYYYY = DDMMYYYY
Developer Tools = 开发者工具
Dynarec (JIT) = 动态重编译 (JIT)
DynarecisJailed = 动态重编译 (JIT) - (未越狱 - 不可用)
Emulation = 模拟设置
Enable Cheats = 开启金手指
Enable Compatibility Server Reports = 向服务器报告兼容性问题
Enable Windows native keyboard = 启用 Windows 原生键盘
Failed to load state. Error in the file system. = 无法载入即时存档。文件系统出错。
Failed to save state. Error in the file system. = 无法保存即时存档。文件系统出错。
Fast (lag on slow storage) = 快速 (滞后于慢速存储)
Fast Memory = 快速内存访问 (不稳定)
Force real clock sync (slower, less lag) = 强制同步实际时钟频率 (降低速度但减少延迟)
frames, 0:off = frames, 0 = 关闭
General = 常规设置
Help the PPSSPP team = 帮助 PPSSPP 团队
Host (bugs, less lag) = 主机 (少滞后),魔法少女小圆
I/O on thread (experimental) = I/O 多线程 (试验)
Interpreter = 解释器
IO timing method = 输入输出计时方法
iOS9NoDynarec = JIT 暂时不能在 Arm64 架构的 iOS9 下工作
IR Interpreter = IR 解释器
Memory Stick inserted = 记忆棒已插入
MHz, 0:default = MHz, 默认为 0
MMDDYYYY = MMDDYYYY
Not a PSP game = 这不是一个 PSP 游戏
Off = 关闭
PSP Model = PSP 机型
PSP Settings = PSP 设置
PSP-1000 = PSP-1000
PSP-2000/3000 = PSP-2000/3000
Record Audio = 录制音频
Record Display = 录制视频
Reset Recording on Save/Load State = 保存/载入存档时重置录制
Restore Default Settings = 恢复默认 PPSSPP 设置
Rewind Snapshot Frequency = 快照倒回频率 (mem hog)
Save path in installed.txt = 存档路径在 installed.txt
Save path in My Documents = 存档路径在我的文件
Savestate Slot = 即时存档位置
Screenshots as PNG = 将截图保存为 PNG 格式
Set UI background... = 设置背景...
Simulate UMD delays = 模拟 UMD 延迟,修正纸箱战机W
Storage full = 存储空间已满
Sustained performance mode = 持久性能模式 (使长时间运行的应用运行更流畅)
Time Format = 时间格式
UI Language = 界面语言
Use Lossless Video Codec (FFV1) = 使用无损视频编解码器 (FFV1)
Use O to confirm = 使用按钮 O 确认
Use X to confirm = 使用按钮 X 确认
VersionCheck = 检查 PPSSPP 新版本
WARNING: Android battery save mode is on = 警告: 安卓省电模式已开启
WARNING: Battery save mode is on = 警告: 省电模式已开启
YYYYMMDD = YYYYMMDD

[Upgrade]
Dismiss = 忽略
Download = 下载
New version of PPSSPP available = 新版本 PPSSPP 已经就绪
